Fine-tuning Vision-Language Models for Creative Software Understanding
Abstract
We present a methodology for fine-tuning vision-language models specifically for creative software interfaces. Our approach adapts pre-trained VLMs to understand the unique visual and functional characteristics of design tools, video editors, and 3D modeling software. We demonstrate improved performance on creative workflow tasks compared to general-purpose models and discuss the challenges of domain-specific adaptation.
1. Introduction
Vision-language models have shown remarkable capabilities in understanding general visual content, but their performance on specialized domains like creative software remains limited. Creative software interfaces present unique challenges: complex tool layouts, domain-specific terminology, and workflow-specific visual patterns. We propose a fine-tuning approach that adapts pre-trained VLMs to better understand these specialized environments.
2. Related Work
Recent work on vision-language models has focused on general-purpose understanding, with models like CLIP and GPT-4V achieving impressive results on broad visual tasks. However, domain-specific fine-tuning for creative software has received limited attention. Prior work on UI understanding has primarily focused on web and mobile interfaces, leaving creative software largely unexplored.
3. Method
Our fine-tuning approach involves three key components: domain-specific data collection, curriculum learning, and specialized loss functions. We collect screenshots from various creative software applications and annotate them with tool descriptions, workflow steps, and interface element relationships. The curriculum learning strategy gradually increases task complexity, while our loss functions emphasize domain-specific understanding.
4. Creative Software Dataset
We construct a dataset of 50,000 annotated screenshots from creative software applications including Adobe Creative Suite, Figma, Blender, and DaVinci Resolve. Each annotation includes tool identification, parameter descriptions, and workflow context. The dataset covers diverse creative tasks and interface variations.
5. Results
Our fine-tuned model achieves significant improvements over baseline VLMs on creative software understanding tasks. We evaluate performance on tool identification, workflow comprehension, and interface navigation. The model shows particular strength in understanding domain-specific terminology and complex interface relationships.
6. Discussion
The results demonstrate the value of domain-specific fine-tuning for creative software understanding. Key challenges include maintaining generalization across different creative tools while capturing domain-specific nuances. Future work will explore transfer learning between creative domains and integration with interactive AI assistants.
7. Conclusion
We present an effective approach for fine-tuning vision-language models for creative software understanding. Our methodology improves performance on creative workflow tasks and provides a foundation for AI assistants that can effectively work with creative software interfaces.
References
- Radford, A. et al. (2021). Learning Transferable Visual Models From Natural Language Supervision. ICML.
- OpenAI. (2023). GPT-4V(ision) System Card. OpenAI.
- Devlin, J. et al. (2019). BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding. NAACL.